Group events are automations that allow for creating camera events quickly and programatically. These events are COMBINED with standard Events allowing you flexibility in using the best tool for whatever effect you are trying to achieve. You may filter standard events and group events on the preview pages for a better understanding of what each is responsible for.
Group Event Types
Unison Group Types
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Unison Events are groups of cameras triggered together in unison.
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Cameras are targeted in a range (1-100 or 1-10,50-100)
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node.port is not supported


Sequence Group types
- Sequence group events trigger the cameras sequentially based on a variety of settings.
- The time for a sequence group is when the sequence starts.
- There are 4 types of sequence events
- interval: delay between each camera (supports single value or a range)
- fps: fps calculated delay between each camera (supports single value or a range)
- duration: total duration / total cameras
- duration (fit): total duration / total cameras-1
- Cells that support ranges can be both forwards and backwards
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24-1000fps, cameras 1-100 (camera 1 = 24fps, camera 100=1000fps)
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24-1000fps, cameras 100-1 (camera 100 = 24fps, camera 100 = 24fps)


Tips & Tricks
- Ranges support a variety of formats. Commas separate cameras and ranges.
- cameras 1-100
- cameras 1,3,5,7,9
- cameras 1-5,10-20
- Interval time ranges can be forwards or backwards and map appropriately
- sequence time 100ms-1000ms
- sequence time 1000ms-10ms
- The Preview pages display the event times calculated on the node and may differ from the programming if a error occurs.
- If you want to release the camera trigger after a specific amount of time, duplicate the group event and offset the time value.
- Group events CAN overlap each other and standard Events without issue. They are simply merged into a single event. If two events with the same calculated time for the same camera port have conflicting instructions, it is possible to see which instruction is used on the preview page.